Neon skyline
Clear 40 lines in Gallery to unlock
Local preview: review the design here. To check the shared balance across pages, use your Cloudflare website.
Stack smart. Clear bright. Chase your next record.
Arrows: move, rotate and soft drop. Space: hard drop. C: hold. Z: reverse rotation. B: bomb.
Purchased bombs available: 0. Free charge every 20 cleared lines. Using any bomb or laser marks the run assisted.
Neon Blocks is an original falling-block puzzle inspired by classic Tetris-style play. Fit seven kinds of four-square pieces into a ten-column, twenty-row board. Complete horizontal rows to clear them and stop the stack from reaching the spawn area. Pieces come from shuffled bags containing each of the seven shapes once. A ghost outlines the landing position, three previews show what comes next, and Hold stores one piece until you need it.
Every fourth new piece carries one golden coin block. A normal cleared row gives 2 Arcade Coins, plus 3 for each coin block inside the cleared rows. A single clear event awards at most 25 coins; all game bonuses share the portal cap of 150 coins per run. Completing a gallery scene gives an additional 20-coin event within that same cap.
Every twenty cleared lines grants a free bomb charge, up to three stored charges. Press B or Use bomb to remove a 3×3 area around the ghost landing. The main shop sells one extra bomb for 60 coins. If no free charge remains, Use bomb consumes one purchased bomb; it does not buy one automatically.
Laser drop costs 50 existing wallet coins per activation. It removes the bottom row, then hard-drops the active piece. That removed row does not count as a completed line and gives no coin-block reward. Bomb-cleared blocks also give no coins or line count. Both powers mark the run assisted, including free bomb charges.
Select a mode and gallery scene before starting. Finished runs save automatically. Sprint rankings only include completed forty-line runs and compare active times within the chosen assistance category. The personal leaderboard uses the last thirty saved portal runs, so it is not a global or permanent all-time ranking. Gallery unlocks, purchased bombs and wallet coins remain in this browser. Closing an unfinished game does not save its board.
The usual final reward requires ten active seconds and ranges from 5 to 50 coins according to score and active time. It is separate from line-clear bonuses. Starting any mode is free; you never need to buy a power or finish another game first.
Yes. Bombs and laser drops mark the result assisted. Compare it with other assisted runs by selecting that category in your personal leaderboard.
Original canvas illustrations unlocked by completing Gallery mode. Saved locally, shared by both language versions.
Clear 40 lines in Gallery to unlock
Clear 40 lines in Gallery to unlock
Clear 40 lines in Gallery to unlock
All eight games are available from the start. High scores and coins are saved in this browser.
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