GROW · CITY ARENA · FREE

Black Hole Rush.

Small hole. Big appetite. The whole city is on the menu.

KEYBOARD · MOUSE · TOUCH
Unlock looks ↗90 seconds · 5 AI rivals
SCORE0
LIVES3
LEVEL1
Your browser needs Canvas and JavaScript to play Black Hole Rush.
THE CITY IS YOUR PLAYGROUND.

Small hole. Big appetite. The whole city is on the menu.

Start small. Swallow street objects, grow into a building-eating giant and outrun five AI rivals. A fresh city every run.

✥
MOVE. SWALLOW. GROW.Drag the stick or hold the board to steer.

WASD / arrows: move. Hold and drag: steer. Space: boost. Mobile: joystick or drag.

YOUR NEXT BITE IS BIGGER

How to play Black Hole Rush

Play Black Hole Rush free: swallow cars and buildings in a 3D-style city, grow your hole and beat five AI rivals in 90 seconds. Desktop and mobile.

Controls on desktop, mobile and tablet

Choose Start game. WASD and arrow keys move in the direction you see on screen, including diagonal movement. Click the board to give it keyboard focus. Hold the left mouse button and move the pointer to steer toward it; release to stop.

On a touch screen, drag the circular joystick below the board or hold and drag directly on the city. The Boost button activates a short burst of speed. On keyboard, press Space. Boost lasts 1.35 seconds and recharges seven seconds after activation.

Pause or Escape pauses the arena. Switching tabs also pauses it. Resume to continue the same run; paused time does not use your 90 seconds. Sound switches on optional synthesized effects. The expand button requests full screen where your browser supports it.

Grow from street objects to skyscrapers

Your hole starts with radius 23. Start with cones, pedestrians, bins, lamps and trees. An object must fit within 92% of your radius and remain near the centre briefly before it falls. You can move underneath objects that are too large, but cannot absorb them yet.

Growth depends on the mass you collect: larger objects give more growth. Cars become available before kiosks, houses, towers and landmarks. The visible size counter and level bar track this progression. There is no real-money purchase or growth advantage from skins.

Look for dense groups of small props at the beginning. Once cars fit, follow streets rather than waiting below a tower. Keep moving to fresh blocks as the map empties. The camera zooms out as you grow to show more of the city.

Moving traffic and material destruction

The city has 72 vehicles: sedans, sports cars, police patrols and garbage trucks. They follow lanes, yield at traffic lights and slow when a large enough hole starts pulling them in. Sports cars are fast and trucks are slower; use Boost to intercept them. Streetlights release electrical sparks, vehicles explode with smoke and fragments, and buildings collapse with fire, dust and debris. Police patrols flash red and blue lights; garbage trucks have a distinct compactor body and recycling mark. Explosions are visual effects: they do not damage your hole or destroy nearby objects.

Five AI rivals and double-score windows

This is a single-player arena against five computer-controlled holes, not online multiplayer. Rivals seek edible objects, flee a much larger player and may pursue you when they are bigger. The first eight seconds protect you from rival absorption.

A hole needs at least 35% more radius and close overlap to absorb another. Eating a rival takes 35% of its score and some mass. Defeated bots return after five seconds, smaller and away from you. If a rival catches you, your run ends and saves. Use Boost to escape rather than spending it whenever it is ready.

Gold Rush runs from seconds 22–32 and 58–68. Objects swallowed during those windows award double score, with normal growth and wallet rewards. Your rank compares score against the five AI holes. At 90 seconds the arena ends; reaching the timer does not mean you necessarily finished first.

Score, Arcade Coins and permanent skins

Score and coins per absorbed vehicle
VehicleScoreArcade Coins
Sedan501
Sports car953
Police car854
Garbage truck1305

These bonuses share the 150-coin run cap. Gold Rush doubles score, not coins. A swallowed vehicle stays removed until the next run.

Object scores range from eight for a cone to 500 for a landmark. Swallowing a kiosk or house gives two Arcade Coins, a tower four and a landmark eight. Every twenty objects gives three more coins, and absorbing a rival gives ten. All bonus rewards share the portal limit of 150 coins per run.

The final reward requires at least ten active seconds: score divided by 30, rounded down, plus two coins for each full 30 active seconds, bounded between five and 50 coins. Score is not converted one-for-one into coins. Bonus coins are separate from that final reward.

Arctic Cyan is free. The shared shop permanently unlocks Neon Pink for 120 coins, Solar Fire for 160 or Galaxy for 260. Choose an owned skin before starting. All skins have identical gameplay. You can earn the coins in any of the eight games.

Saving your result and playing again

Finished runs save automatically, including early defeats. Your personal leaderboard keeps the best five scores for this game among the last thirty saved runs across the portal. It is local to this browser; AI opponents are not other visitors and the arena table is not a global leaderboard.

The city resets for each run. Closing an unfinished run does not preserve its city or final score. Coins already awarded, purchased skins and saved records remain in this browser. Clearing site data deletes local progress; accounts and cross-device syncing are not available.

More games to explore

Pixel SnakeFrontline DefenderNeon BlocksNeon BreakoutSky StrikeSpace ShooterEndless Runner

Choose your next game

All eight games are available from the start. High scores and coins are saved in this browser.

Browse all games ↗

Your arcade profile.

You're playing as a guest. Your nickname, coins and scores stay in this browser, without an account or syncing.

The export is for reference. This version does not support importing it yet.

Delete your progress?

This deletes your balance, purchases and scores from this browser. This cannot be undone.